The Lillypond
The Lillypond is a cellular automata with different states of cells that alter themselves and other cells to produce many emergent properties.
Videos on The Lillypond:
Buttons, going from left to right:
Pause/Play the simulation
Step through the simulation
Activate/Deactivate fast forward
Clear the Lillypond
Remove all tadpoles
Create a tadpole duplicator gate
Select cell type buttons
Select cell direction buttons
Cells states and what they do:
Tadpole: Moves one cell in the direction that it is facing if the space is empty
Current (Also called Redirector): Turns any cells beside it to be facing the direction of the arrow
Duplicator: Looks at the cell behind it and makes a copy of that cell in front of it if that space is empty
Fuser: Looks at the cells beside it and makes a copy of those cells in front of it if those cells are the same state and the space is empty
Splitter: Removes the cell behind it and makes two copies of that cell in front of it if that space is empty
Lilly: Acts as a wall that things cannot move into
Deleter: Counts as an empty space but will delete any cell that tries to move onto it.
Status | Released |
Platforms | HTML5 |
Author | Random_Andgit |
Genre | Simulation |
Tags | 2D, Relaxing, Simple, Singleplayer |
Comments
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make a saving system like cmmm does so i don't have to screenshot it
REPOST
new method of transportation
Ooh, very nice. I wonder if you could build circuits like that.
ty
edit: that was a screenshot
Big block
please make a little hotbar thingy which divides each of the lillypond cells into one space which you can then select - the click to rotate thing was great but it also controlling what you select is kinda annoying
There we are. The placement system is now much nicer and more intuitive.